The free Indie Outliers newsletter, by Nate from bettergamemarketing.com, is your playbook of marketing tactics that are actually working for game developers like you, right now.
In every issue, you’ll get a hand-picked selection of self-published titles from solo devs or small teams that saw sudden wishlist spikes.
I investigate what happened, break down how they did it, and then share takeaways you can apply to your own game.
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